
每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕
每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕
在这个每周Cinema 4D系列教程中,EJ Hassenfratz一起分享他的技巧,技术,这些技巧可用来提高Cinema 4D的3D技能,Cinema 4D是动态图形艺术家和设计师的必备工具。了解这些有用的策略如何增强您的设计并简化整个工作流程。每周四更新一个新的技巧教程。In this weekly series, join EJ Hassenfratz as he shares tips, techniques, and strategies for boosting your 3D skills with Cinema 4D, the essential tool for motion graphics artists and designers. Learn how to enhance your designs—and streamline your overall workflow—with these helpful tactics. Tune in every Thursday for a new tip.
EJ Hassenfratz(EJ大神)介绍:
E.J. Hassenfratz是一位屡获艾美奖的自由动态设计师,同时也是著名的C4D教育专家。毕业于宾州滑石大学并曾任职于ABC(美国广播公司),服务过包括NBA、 NHL、ESPN和Discovery探索频道等在内的客户。他是一位自学成才的3D艺术家,因此热心于教育事业,之后创建了著名的个人教育品牌网站eyedesyn.com,发布过大量C4D相关教程并广为国内C4D用户所熟知,常年作为Maxon特邀的演讲嘉宾在各大CG展会上进行技术分享,现已加入School of Motion。
教程目录:
- Cinema 4D Weekly
- Text inflation animations
- Intro to Morph deformer
- Intro to subsurface scattering in Cinema 4D (C4D)
- Subsurface scattering in OctaneRender
- Intro to Cinema 4D R20 fields
- Intro to R20 volumes
- Intro to decay and delay fields in R20
- Mesh morphs with fields and volumes
- Creating material wipes using fields
- Interactive render region for OctaneRender
- Viewing the speed graph in C4D
- Creating realistic noise-based materials
- Follow-through and overlapping animation
- Procedural growth animation
- Rigging and animating a 3D character in minutes with Mixamo
- Easy melt simulations in C4D
- Fading objects with effectors
- Onion skinning in C4D
- Blueprint renders using Sketch and Toon
- Baking Mixamo animation into motion clips
- Mixing Mixamo animation with motion xlips
- Must-know Xpresso
- Looping animation applied to effectors
- Intro to C4D sculpting tools
- Creating glTF files for AR and VR
- Intro to IK rigging
- Intro to rigging with joints
- Using deformers for character animation
- Rigging simple objects with FFDs
- Animation smears
- Cartoon mouth rig using Spline IK
- Add watermarks or timecodes to renders
- Intro to the Doodle tool
- Faster renders using Physical Renderer
- Using bendy limbs rig for C4D
- Automatic walk cycles using CMotion
- Rigging mouth using clusters
- Cartoon eyeball rig
- Intro to IK dynamics
- Worfklow enhancers: selection object
- Creating clay renders
- Three ways to animate splines
- Selecting every other clone or polygon
- Blending Mixamo motion capture animation
- Using pivot objects and Mixamo motion capture
- Model a cartoon hand
- Introduction to collision deformer
- Using connectors and dynamics
- Dynamic connections between objects
- Creating a dynamic spring rig
- Triggering cloth dynamics
- Model faster with Tweak mode
- Paint objects onto a surface
- Text inflation animations
- Intro to Morph deformer
- Intro to subsurface scattering in Cinema 4D (C4D)
- Subsurface scattering in OctaneRender
- Intro to C4D sculpting tools
- Making Symmetrical and Radial Polygon Selections
- Rendering Caustics in Redshift
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每周学习并掌握一个C4D运动图形MG动画技巧教程Lynda Cinema 4D Weekly 2020.9.12更新 含英文字幕:等您坐沙发呢!