Houdini 13火箭爆炸电影特效制作视频教程Digital Tutors Creating a Rocket Swarm with Procedural Volume Copying in Houdini
本教程是由Digital-Tutors机构出品的Houdini火箭爆炸特效制作视频教程，Digital-Tutors Creating a Rocket Swarm with Procedural Volume Copying in Houdini，时长：2小时6分，大小：590 MB，MP4高清视频格式，附工程源文件，教程使用软件：Houdini 13.0.447，作者：Sam Rickles，共16个章节，语言：英语。
2h 6m | 658 MB | Project Files: Included | Software used: Houdini 13.0.447
In this Houdini tutorial we will learn how to use procedural volume copying to create a rocket swarm that is both efficient and flexible. It will allow us to make modifications to timing, positioning, and scale without having to recreate or resim the effect from scratch. To achieve this effect, we will setup several basic pyro simulations. We will then create a particle simulation with custom attributes to use as our copy points. Then use the Copy SOP and copy stamping to position our pyro simulations correctly. We will use VBD cloud modeling tools in conjunction with our particle simulation to make rocket trails. Finally, we will bring all these elements together, shade them, and render in Mantra.