
Maxon官网70个C4D R19快速提示技巧教程Maxon Cinema 4D Quick Tips 年会员免费下载
Maxon官网70个C4D R19快速提示技巧教程Maxon Cinema 4D Quick Tips,书生独家整理,70个视频横跨时间长(2013-2017年),第100期开始到170期,Cinema 4D R13-Cinema 4D 19
Cinema 4D R19为运动图形艺术家推出全新强大的创作工具,以及让所有人都可以融入视觉特效的工作流程。游戏设计师与可视化专家们将面临新的机遇,同时工作流程、建模、动画以及着色器的增强也将帮助每一位Cinema 4D艺术家提高至新的层次。MAXON公司是专业三维软件、建模、纹理绘制、动画与渲染解决方案的开发商。
Cinema 4D易用且强大:Cinema 4D是所有希望可以快速省心制作出令人屏息以待作品的3D艺术家的最佳工具包。初学者和经验丰富的专业人士可以利用Cinema 4D全面的工具和功能快速达到惊人的结果。Cinema 4D出色的稳定性也是快节奏3D生产线上完美的应用程序,以及具有一系列满足任何艺术家的价格吸引力。Cinema 4D Studio R18是MAXON提供给专业3D艺术家的最佳工具。如果你需要一个得力助手,轻松快速创建令人称赞的3D图形作品,那么这是你的最佳选择。
下面是书生为大家整理Maxon最新的教程目录:
2013年:
Tip -100 Who is MAXON
Tip -101 - Sculpting - Part1
Tip -102 - Sculpting Part 2
Tip -103 - Sculpting Part 3
Tip 104 - Sculpting Part 4
Tip -105 - Sculpting Brush Size
Tip -106 - Sculpting Part 6
Tip -107 - Sculpting Part 7
2016年
Tip -108 - Two Attribute Managers at the same time
Tip -109 - How to setup Viewport reflections in a practical way
Tip -110 - How to Assign Materials to Polygon Selections of Nested Fracturing
Tip 111- How to achieve animated patterns with Fracturing
Tip 112 - How to create materials from color swatches
Tip 113 - Loading multiple base textures into the Variation Shader at once
Tip 114 - How to create soap bubbles in Cinema 4D Release 18
Tip 115 - Thin Film Shader Examples
Tip - 116- How to Art Direct Voronoi Fracturing
Tip - 117- Feed the Variation Shader with Color Swatches
Tip - 118- How to Restrict Fracturing in MoGraph Setups
Tip - 119- How to create a worn edges mask using inverse AO
Tip - 120- Quickly hide MoGraph Clones with the Hide Selected command
Tip - 121- Different distributions for Fracturing on multiple objects
Tip - 122- Replace Cloners and Matrix objects with each other in seconds
Tip - 123- How to bevel Surface Break Edges from Voronoi Fracturing
2017年
Tip - 124- Better manual tracking with Lock View on Tracks and Nudging
Tip - 125_ How to transform Point Generators in Fracturing
Tip - 126- Pushing the Bump channel with Parallax Offset
Tip - 127- What are Priorities_
Tip - 128- Adjust multiple Priorities at once with the Shift Priority tag
Tip - 129- How to activate Viewport Tessellation
Tip - 130- Different ways to cache MoGraph animation
Tip - 131- How to edit the Reflectance Channel of multiple materials at once
Tip - 132- How to reuse complex cuts using the Loop_Path Cut tool
Tip - 133- How to fracture hollow objects
Tip - 134- How to use the Shadow Catcher material
Tip - 135- How to display clone indices in MoGraph
Tip - 136- How to use Substances in Cinema 4D
Tip - 137- _Optimise and close holes_ in the Voronoi Fracture object
Tip - 138- Quickly draft texture painting using Vertex Colors
Tip - 139- How to loop-cut parallel to existing edges
Tip - 140- How to blend between MoGraph caches
Tip -141- How to catch reflections using the Shadow Catcher shader
Tip - 142- How to adjust multiple object's UVs in one go
Tip - 143- Use the Commander to find commands and objects
Tip - 144- Two ways of cutting an object into segments
Tip - 145- How to restrict deformers using Vertex Maps
Tip - 146- How to control colorization of fragments in Cinema 4D
Tip - 147- How to sculpt along splines
Tip - 148- How to change tool's or object's defaults
Tip - 149- How to sculpt with Radial Symmetry
Tip - 150- How to render Ambient Occlusion to the Ambient Occlusion pass only
Tip - 151- How to get rid of the axis gizmo
Tip - 152- How to create a Shadow Caster light source
Tip - 153- How to lock specific transformation axes
Tip - 154- How to film something in the scene and use it as a texture
Tip - 155- How to quickly undo accidental view moves
Tip - 156- How to replace a material by another
Tip - 157 How to speedup Soft Body simulations with the use of the Mesh Deformer
Tip - 158- How to create automatically adjusting light gobos
Tip - 159- How to apply materials to parts of primitives
Tip - 160- How to fracture glass objects with emerging fractured shards
Tip - 161- How to get started with ProRender in Cinema 4D Release 19
Tip - 162- How to activate Object Reflections in the Viewport
Tip - 163- How to render large resolutions with ProRender
Tip - 164- How to activate and handle Depth Of Field in the Viewport
Tip - 165- How to light scenes with luminous materials only
Tip - 166- How to sort fragments based on an object's rotation
Tip - 167- How to activate Area Light Reflections in the Viewport
Tip - 168- How to get spherical view in the viewport
Tip - 169- How to save performance in the Viewport using LOD Object Camera Clip
Tip - 170- How to get rid of precision artefacts in ProRender
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Maxon官网70个C4D R19快速提示技巧教程Maxon Cinema 4D Quick Tips 年会员免费下载:等您坐沙发呢!