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Lynda出品Maya Mudbox&Photoshop游戏贴图绘制教程Texturing for Games in Maya Mudbox and Photoshop

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本教程是由Lynda机构出品的Maya Mudbox&Photoshop游戏贴图绘制教程,Lynda – Texturing for Games in Maya Mudbox and Photoshop,时长:4小时22分,大小:1.83 GB,MP4高清视频格式,附工程源文件1.13 GB,教程使用软件:Maya 2013, Photoshop CS6, Mudbox 2013,官方发布日期:2013年4月11日,语言:英语。C4DSKY网整理发布。

Realistic and compelling textures bring video games to life. Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop. Author Adam Crespi shares techniques ranging from painting with photo references to modeling and rendering high-polygon objects for baking textures. His workflow places an emphasis on optimizing textures for tiling and reuse, both as standalone textures and as part of a texture sheet used on multiple objects.

Texturing for Games in Maya, Mudbox, and Photoshop content:

Introducing texture tiling
Stacking polygons in an unwrap
Establishing base colors
Establishing realism with age and wear
Cleaning up seams and joints in textures
Creating dents and scratches
Working with normal maps
Sculpting detail
Baking occlusion for rust and dirt
Working with value and color for incandescence
Faking reflection
Painting skyboxes

Home Page: _http://lynda.com/tutorial/120608

 

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