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183集Blender提示诀窍及小技巧教程(含英文字幕)Blender: Tips, Tricks and Techniques
Blender提示诀窍及小技巧教程(含英文字幕)Blender: Tips, Tricks and Techniques(共183集)
Blender拥有用于3D创作的各种基本功能和附加组件。在这个每周系列中,学习如何更好地利用这些工具,并使用一些您可能尚未听说的功能。加入David Andrade,他涵盖了多个主题,包括有用的Blender模拟,Blender的更新(例如Principled BSDF着色器)以及动画技术。在每个星期三调优一个新的Blender技巧,以改善您的媒体制作工作流程。Blender boasts a variety of essential features and add-ons for 3D creation. In this weekly series, learn how to better leverage these tools—and work with some features that you may not have heard of yet. Join David Andrade as he covers a variety of topics, including useful Blender simulations, updates to Blender such as the Principled BSDF shader, and animation techniques. Tune in every Wednesday for a new Blender trick to enhance your media production workflow.
=============教程目录结构============
Blender - Tips, Tricks and Techniques
0. New This Week
01 Library overrides updates in Blender 2.90
1. Welcome
01 Series welcome
2. Blender - Tips, Tricks, & Techniques
01 Handy Blender settings and add-ons
02 PBR workflow for Blender
03 Light it on fire!
04 Filmic and HDR in Blender
05 Quick animation tips and tricks
06 Camera tracking like a pro
07 Materials and Multiscatter GGX
08 Destroy everything with dynamics
09 Kill fireflies with good render settings
10 Rig a character with Rigify
11 Let's make clouds!
12 Quick compositing tricks
13 Rig a mouth using Shape Keys
14 Ignite a fiery tornado
15 An in-depth eye rig
16 DupliFaces
17 Particle armies
18 Let's make grass
19 Make it rain
20 Cloth simulation - Flag
21 A quick ocean
22 Dynamic painting
23 UV like a pro
24 Camera tricks
25 Shrink wrap your life
26 Alembics and offsets
27 Work with modeling tools
28 Orphan data
29 Use the Mesh Edit Tools add-on
30 Sculpting in Blender
31 Lattices
32 3D printing
33 New add-ons for Dynamic Sky
34 Magic UV
35 Import Images as Planes
36 Projections in camera
37 How to data transfer
38 UV without UVs
39 Work with the Grease Pencil
40 Random color nodes
41 Tile textures
42 Wood floor textures
43 Light path nodes for rendering
44 Emission volumes for quick rendering
45 Pointiness in cycles
46 Box mapping in cycles
47 Save memory in Blender with Remap
48 Quick mesh cleanup with Dissolve
49 Undo History
50 Quick mesh cleanup with Decimate
51 Forming fog and mist
52 Create glare streaks
53 Create rays of light
54 Useful geometry with Archimesh
55 Grow ivy or moss on an object
56 Create a twist effect for columns
57 Unique selection tools
58 Bridge edge loops
59 Take measurements inside of Blender
60 Extra hidden objects in Blender
61 Hide geometry with masks
62 Create cutouts
63 A better way to fill in a mesh
64 Create a 3D text object
65 Clean up renders with denoising
66 Quick render tests with overrides
67 Quick Fluid
68 Simplify AO
69 Add-ons - Dynamic Context Menu
70 Python - Quick renaming
71 Python - Set origin on multiple objects
72 Animating cameras - Turnaround
73 Animating cameras - Following objects
74 Using multiple constraints on one object
75 Fun with constraints - Elevator and Pivot
76 Face rigging with Rigify
77 Quick tree making
78 Quick strokes in freestyle and line boil
79 Advanced freestyle lines
80 Cartoon shading in cycles
81 Quick animation with functions
82 Python - Set viewport color
83 Modeling hair using Curves
84 Making quick fur
85 Using the Hair BSDF node
86 Making fire out of nodes
87 Combining multiple UV maps
88 Workflows - Why you should link
89 Workflows - Rigging with a mesh cage
90 Workflows - Using NLA Editor
91 Workflows - Sharing animation
92 Dealing with a dense scenes, part 1 - Groups and layers
93 Dealing with a dense scenes, part 2 - Scene background
94 Dealing with a dense scenes, part 3 - ID mask
95 Dealing with a dense scenes, part 4 - Cryptomattes
96 Modeling - Quick Bend, Solidify, and Fatten
97 Rigging - Molding and fixing your rigged character
98 Dynamically paint different cycle materials
99 Create and clean a mess with physics
100 Create and clean a mess with particles
101 Creating particles along a curve
102 Modeling - Remeshing with Blender
103 Modeling - Remeshing with instant meshes
104 Groups are now collections
105 Driving animation with the new Drivers tools
106 Bone Relative for faster rigging
107 The big jump - Welcome to Blender 2.8
108 Where is everything in Blender 2.8 !
109 Cleaner bevel and hardening normals
110 The new Weighted Normal modifier
111 Smoothing it out with custom normals
112 Mesh analysis for 3D printers
113 Subdividing beautifully
114 Modeling - Photogrammetry with Meshroom
115 View layers and masking your objects
116 One simple trick to rendering faster
117 Quick viewport renders in Blender 2.8
118 EEVEE for beginners - Materials
119 EEVEE for beginners - Light and shadow
120 EEVEE for beginners - Depth of field
121 EEVEE for beginners - Volumes
122 EEVEE for beginners - Motion blur
123 EEVEE for beginners - Toon shading with Shader to RGB
124 EEVEE for Beginners - Indirection lighting probes
125 EEVEE for Beginners - Reflections
126 EEVEE for Beginners - Hair
127 Blender 2.8 animation - Keying sets
128 Blender 2.8 animation - Delta transforms
129 Blender physics 101 - Hair dynamics
130 Blender physics 101 - Hair children
131 Blender physics 101 - Hairs and particle instances
132 Blender physics 101 - Soft body dynamics
133 Blender physics 101 - Combining hair and soft body
134 Blender physics 101 - Hi-res smoke
135 Blender physics 101 - Fireballs
136 Blender physics 101 - Smoke and forces
137 Blender physics 101 - Rendering volumes faster
138 Blender physics 101 - Particle smoke
139 Blender physics 101 - Smoke magic
140 Quick tip - Clipping plane
141 Intel Open Image Denoise to make images pretty and faster
142 UI improvements in Blender 2.81 and 2.82
143 Library Overrides
144 Let’s make balloons - Cloth simulation with air pressure
145 Mantaflow - New physically based fluid simulation
146 Smoke and fire simulations with Mantaflow
147 Mantaflow guides
148 Advanced Cycles nodes updates
149 Blender and UDIM
150 New sculpting tools in Blender
151 Remeshing sculpts in Blender
152 Create levels of detail objects with Multires
153 Actual sun positions in Blender
154 Fix self-overlapping transparency
155 New helpful Blender preferences
156 Blender 2.83 and virtual reality
157 Adaptive sampling in Blender 2.83
158 Wave and noise texture updates in Blender 2.83
159 Volume rendering speed-up trick
160 Attach objects with updated Child Of constraint
161 New sculpting brush - The Cloth brush
162 Quickly organize sculpture with Face Sets
163 Simplify Graph Editor keys with Decimate
164 Projected textures with lights
165 New Unreal Engine tools for Blender
166 How OpenVDB improves Blender volumes
167 Expand UVs automatically with Blender 2.90
168 New Transform Fill for Grease Pencil
169 Grease Pencil Vertex Paint tricks
170 Easy way to manage collections
171 An incredible update to Sky in Blender 2.90
172 Unsubdivide High Polygon meshes in Blender 2.90
173 Modeling updates to Blender 2.90
174 Preview scenes with Viewport Denoising in Blender
175 Command the high seas with Blender's updated ocean
176 How to use wetmaps and particles to make snow
178 Importing SVGs to make beautiful logo renders
179 The latest in quality-of-life improvements
180 Updated Physics tab for fluids
181 Use BlenderKit to quickly build out scenes
182 Using heat to make explosions hot
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2020-12-20 18:58