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三维贴图材质制作软件Lynda – Substance Designer Essential Training 全面基础入门培训视频教程 免费下载

三维贴图材质制作软件Lynda – Substance Designer Essential Training 全面基础入门培训视频教程 免费下载

三维贴图材质制作软件Lynda – Substance Designer Essential Training 全面基础入门培训视频教程 免费下载

Substance Designer是一个功能强大的三维贴图材质制作软件,用于创建三维艺术和游戏纹理。本课程提供了一个完整的Substance Designer 6介绍,新的纹理艺术家可以利用本课程领域中得到发展,而经验丰富的艺术家,会发现高级的提示和技巧,把技能提升更上一层楼的很多。教练Joel Bradley开始与预建物图的概述,展示Substance Designer工作流,界面导航,导入模型和贴图,并使用2D,3D,和图形视图。还介绍“原子”节点,包括混合、曲线、斜率模糊、法线、渐变和水位节点。这些节点包括Substance Designer工作流的核心。然后学习如何从头开始创建一个自定义的全景,并探索更高级的主题,如MDL的材料,功能,和FX贴图。

Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games.  This training course provides a complete overview of Substance Designer 6, the 2017 version of the application. New texture artists can use this course to get a jumpstart in the field, while experienced artists will find plenty of advanced tips and tricks to take their skills to the next level. Instructor Joel Bradley begins with an overview of a prebuilt substance graph, demonstrating the strengths and nondestructive workflow of Substance Designer, and walking through basics such as navigating the Substance Designer interface, adjusting important preferences, importing meshes and maps, and using the 2D, 3D, and Graph views. He then moves onto the large array of essential “atomic” nodes in Substance Designer, including the Blend, Curve, Slope Blur, Normal, Gradient, and Water Level nodes. These nodes comprise the heart of the Substance Designer workflow. Then learn how to create a custom panorama from scratch, and explore more advanced topics such as MDL materials, functions, and FX maps. Finally, Joel closes out the course by putting a substance to use. Learn about the advantages of using a published substance file (SBSAR) over hard-coded bitmaps for in-game materials, and see how to import a substance package into a game engine such as Unreal.

 

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三维贴图材质制作软件Lynda – Substance Designer Essential Training 全面基础入门培训视频教程 免费下载

 

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